The “DOOM” Controversy E3 2015


Ohhhh boy……here we go…

So, remember how in the last post I mentioned some controversy surrounding the 2016 DOOM game?

Yeah, I’m talking about that today.

So, back at E3 2015, Bethesda Softworks revealed the first gameplay of the 2016 reboot. Of notable mention is the fact that it was bloody. Not action movie bloody. I mean “I just ripped a demon in half with chainsaw, blood spewed everywhere” bloody. Though, this was the norm for the franchise. Needless to say, people loved how the reboot was being handled by Bethesda. (Watch it here: Please note that the footage is bloody and may not be suitable for some)

Save for one person of particular interest.

That person was Anita Sarkeesian.

She’s a very polarizing figure in the video game community for various issues like what many percieve as a radical version of the feminism (PLEASE FOR THE LOVE OF GOD DON’T MAKE THE COMMENT SECTION A WAR ABOUT THIS), suspicious mishandling of the launch and production of her Kickstarter project “Tropes Vs. Women”, various statements that contradict each other, and various other issues that I cannot and will not mention. (Just use Google..)

Though she does raise some interesting points that have some value, like how female characters are handled compared to male characters in video games.

Anyway, she, alongside Jonathan McIntosh, were furious that people cheered during the demonstration, seeing it as a de-evolution of the gaming community and the demo as too violent. They tweeted about it and were very vocal about their opinions. Note that this was when practically everyone and their grandmother were praising the demo for being a very loyal, but new return to an age-old franchise. They saw it as a franchise being revived.

Needless, to say……people were not happy with them.

Both McIntosh and Anita were ridiculed for saying that people were crazy to cheer on. Many (including myself) made several counter points to them. The main one being that “That’s what Doom is.” As Sam Connell stated on Twitter “If someone criticizes Doom for excessive violence … I honestly don’t know what to say. That’s criticizing dogs for barking.” The gameplay is bloody, gory, and brutal because that’s what Doom was back in the 1990s and that’s what the reboot strives to be. A shooter that set iself apart with its violence toward demons.

There may not be a deep story or well-fleshed out characters, but who cares? I’m glad that video games have become legitimate art and something that is more than just playtime. Sometimes, though….you just need to take a break have some fun.

And that’s what Doom is. A kind of throwback to the unironic action heroes of the 90s. Hard Metal Rock plus a ton of guns plus a ton of demons to fight equals blood, gore, and a fun shooter that makes you feel like an action hero in a movie.

Besides, you’re killing DEMONS. Not other people. Not dogs. Not cats. Cybernetic Demons from a portal to hell on Mars that want to rip your arms off and beat you to death with them unless you take this rocket launcher and blow them straight back to HELL.

Now who wouldn’t want to be the person who does that?



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